RAID: Shadow Legends
福图斯 (Fortus) 攻略
- Legendary
- Void
- Defense
- Knights Revenant
Fortus 是一名 Void 传奇 Knights Revenant 防御型英雄,他利用 Fear 和 True Fear 的施加来解锁并强化一个条件性 AoE 秘密核弹;他在专门的群体控制波次和 Arena 阵容中很强,但面对免疫恐惧的 Boss 时受限。以恐惧为先的波次阵容,搭配 Ma'Shalled 或其他 AoE 恐惧触发者、外部 Increase DEF 以及可靠的控制/减益铺垫;适用于专门的 Arena 或 Knights Revenant 波次推进。
最适合: Doom Tower non-boss waves: AoE True Fear control, repeat placement with A2, and secret AoE damage after multiple successful Fear/True Fear applications. · Knights Revenant Faction Wars wave stages: conditional Fear/True Fear control and DEF-scaling damage, while respecting faction-boss immunity and team survival. · Classic Arena offense in a dedicated Fear setup: prepare enemy Fear/True Fear before Fortus A3 to activate its forced crit and 30% DEF ignore on feared targets. · Arena defense or Tag Team Arena in a specialized Fear composition: pressure enemy skill reliability, conditional go-second survival, and secret-nuke threat; requires testing versus modern counters.
技能
- Taste of Oblivion — 攻击一名敌人。有35%几率施加恐惧,持续1回合;升级后可将所列几率提升至50%。若目标在暴击判定时已处于恐惧或真实恐惧状态,则该攻击必定暴击。
- Horrors Beyond · CD 4→3 — 攻击所有敌人。有80%几率施加真实恐惧,持续1回合(满技能时为100%)。真实恐惧无法被已处于恐惧状态的目标抵抗;其他目标则需进行常规的命中与抵抗判定。
- Astral Terrors — 当恐惧或真实恐惧被施加于敌人时,有40%几率解锁秘密范围攻击。一旦可用,攻击所有敌人;对每个已处于恐惧或真实恐惧状态的敌人,此攻击必定暴击并忽略该目标30%的DEF。当前回合中每有一次符合条件的恐惧或真实恐惧施加,伤害提高10%。
- Stars Align · CD 4 — 被动:当敌人处于恐惧或真实恐惧状态时,其技能有额外15%几率失败。当此被动可用时受到致命一击,Fortus会以1 HP存活;移除自身所有增益和减益,将自身恢复至满HP,完全清空自身回合数,有80%几率对所有敌人施加恐惧,持续1回合,然后对自己施加不可回避且不可阻挡的睡眠,持续1回合。四回合冷却。
推荐配置
装备套装: Favor good substats and sufficient SPD/ACC over chasing a particular set bonus., Any stone-skin/specialized defensive setup must be evaluated with the P1 removal-of-all-self-buffs drawback.
属性优先级: DEF% / effective DEF: all native attack damage is DEF based (base 1,387 DEF). › SPD: tune after ally status prep and before high-threat enemy turns; avoid being stranded by passive self TM depletion. › ACC: required for A1 Fear, A2 True Fear on targets not already Feared, and P1 Fear versus resistible enemies. › C.DMG: essential for high A1/A3 damage on guaranteed-critical feared targets; A2 benefits only if it actually crits. › C.RATE to effective 100% if A2 damage matters or feared-state coverage is unreliable; specialized Fear-locked A3 nuker may invest less with evidence. › HP% and secondary DEF for staying alive against hit sequences before or after passive procs.