RAID: Shadow Legends
沙丘骑士 (Dunestrider) 攻略
- Rare
- Magic
- Attack
- Barbarians
魔法亲和野蛮人稀有ATK攻击者:单体小幅度Decrease DEF A1(30%→50%概率);随机三连击A2,暴击时对每个不同目标最多降低10%回合数一次;A3先AoE再追击最低HP目标,附带专注的100%Heal Reduction(75%→95%概率)。早期Faction Wars野蛮人填充位。低预算低等级波次/战役AoE收尾。针对可治疗敌人的专注Heal Reduction。作为次要多段攻击贡献于普通Fire Knight护盾。
技能
- Desert Wind — 攻击1名敌人。有30%几率放置一个30% [Decrease DEF] 减益,持续2回合。
- Nomad's Stride · CD 4→3 — 随机攻击3次。每次暴击使目标的回合数减少10%。每个目标仅会减少一次回合数。
- Harsh Mercy · CD 5→4 — 攻击所有敌人,然后攻击生命值最低的敌人。有75%几率对生命值最低的敌人放置一个100% [Heal Reduction] 减益,持续2回合。
推荐配置
装备套装: Perception: SPD+ACC hybrid for debuffs/meter control; do not confuse high ACC with A1/A3 chance upgrade., Speed: action frequency for A2/A3., Accuracy: select if target RES warrants it., Critical Rate: simple budget route to A2 crit-trigger consistency., Lifesteal: equipment-derived self recovery from direct damage; not native healing., Reflex/Impulse: optional cooldown cycling contingent on actual current set rules.
属性优先级: SPD: act early and repeat A2/A3; base SPD 97 means turn-frequency gear matters. › C.RATE: aim for near 100% effective critical chance when A2 meter utility matters; weak hits and temporary effects alter effective crit results. › ACC: increase to clear selected enemy RES for A1 Decrease DEF, A3 Heal Reduction and A2 meter control. › HP% and DEF%: survive long enough to use the 4/3-turn booked skills; no innate protective abilities. › ATK% and C.DMG: improve A1, A2 and A3 damage after control/survival requirements. › RES: optional if matchup-specific control resistance is necessary; not mandatory for every build.
协同
- 药剂师 — 友方速度和恢复能力可提高Dunestrider的行动频率/生存能力,且不会改变她A2每目标10%的上限。
- 战女 — Warmaiden可以在Dunestrider的AoE攻击前放置更强的AoE Decrease DEF,从而减少对Dunestrider 30%单体A1的依赖。
- 武士 — Armiger可提供Dunestrider无法独自提供的可重复Boss回合数控制;该搭配仍取决于Boss是否符合条件。
- 寒心 — Coldheart提供更强的集中回合数削减和重叠的反治疗效用,而Dunestrider提供波次伤害和一个独立的三段技能;并非必需搭配。
- 战女 — 当Warmaiden更强的AoE技能不可用时,可为选定的幸存者贡献一次较弱的单体Decrease DEF尝试;不会叠加第二个更强的DEF破除。
- 石头牙 — 如果选定队伍使用Rocktooth作为主要的定向反治疗,Dunestrider可在冷却允许时通过A3增加第二次尝试;状态不会以乘法方式叠加。