RAID: Shadow Legends

Mwongozo kwa Pembe Kali (Gnarlhorn)

  • Rare
  • Spirit
  • HP
  • Skinwalkers

Gnarlhorn ni Skinwalker wa Nadra wa Spirit HP ambaye Provoke yake ya AoE isiyo shambulizi hulinda wafanyabiashara wa uharibifu wenzao huku akizungusha Increase DEF ya kibinafsi (Ascension 3+) na Unkillable ya kibinafsi. Udhibiti mkali kwenye mawimbi yaliyo hatarini na Doom Tower Magma Dragon, lakini si udhibiti wa jumla wa boss. Tanki la udhibiti linalopatikana kwa mawimbi ya Spirit/nadra yenye vikwazo, Skinwalkers Faction Wars, mawimbi ya kawaida ya dungeon, PvP ya awali na hatua za Magma Dragon zinazohusika na Provoke, kwa ACC, kasi na uhai unaofaa.

Bora zaidi katika: Doom Tower Normal waves: Nonattack AoE Provoke enables robust wave lockdown when speed/accuracy sufficient; self Unkillable can protect Provoke source. · Doom Tower Hard waves: AoE Provoke is valuable for certain difficult waves with properly scaled SPD and ACC, but not against immune or resist-heavy waves. · Doom Tower Magma Dragon: Magma Dragon is an important Provoke-sensitive encounter. War Drum can interrupt specific boss mechanics when successful; 3-turn cooldown and 1-turn duration require timing or backup coverage, not native permanent uptime. · Doom Tower Secret Rooms: Rare, Spirit or faction restrictions can make Gnarlhorn’s AoE Provoke and self Unkillable valuable when room entry permits; verify each individual room constraints. · Skinwalkers Faction Wars: Faction-limited Rare wave provoker; self Unkillable, self Increase DEF after Ascension 3 and dungeon-only aura distinction must be honored.

Ujuzi

  • Ram — Hushambulia adui 1. Uharibifu huongezeka kulingana na kiasi cha HP ambacho Bingwa huyu amepoteza. Shambulio hili haliwezi kuwa pigo kali, muhimu, au hafifu.
  • War Drum · CD 4→3 — Huweka debuff ya [Provoke] kwa maadui wote kwa zamu 1. Huweka buff ya 30% [Increase DEF] kwa Bingwa huyu kwa zamu 2. Buff ya kibinafsi ni uboreshaji wa ujuzi wa Ascension 3; ujuzi wa kabla ya Ascension 3 huweka Provoke pekee.
  • Determined · CD 5→3 — Huweka buff ya [Unkillable] kwa Bingwa huyu kwa zamu 2.

Build inayopendekezwa

Seti za gia: Perception

Kipaumbele cha stats: Control: sufficient ACC for the actual encounter target resistance; SPD to cast A2 before dangerous enemies; HP% and DEF% to survive redirected attacks. › Self protection: SPD for A2/A3 sequencing, HP% and DEF%, with RES where enemy strip/control is a problem. › A1 damage is ATK-scaled and deliberately noncritical; do not recommend C.RATE/C.DMG as primary native damage stats. › No universal fixed ACC/SPD numbers; match the chosen dungeon, Magma Dragon floor, wave SPD, passives and team presets.

Ushirikiano

  • Mfamasia — Apothecary anaweza kumsaidia Gnarlhorn kuchukua hatua kabla ya mawimbi ya hatari na kuendelea kuishi kati ya matumizi ya
  • Scyl wa Majoka — Scyl anaongeza uwezo wa kujitegemea wa kuendelea kuishi na ufufuo wa dharura ikiwa Gnarlhorn atauawa baada ya Unkillable
  • Bibi Serrisi — Kuondoa buff za adui na debuff za ulinzi kunaweza kusaidia kuhakikisha uharibifu wa washirika wanaofuata wakati Gnarlhor
  • Mwana Mfalme Kymar — Kymar anaweza kufanya War Drum au Determined inayofuata ipatikane mapema zaidi; Gnarlhorn asilia hawezi kuweka upya ujuz
  • Mlinzi wa Maumivu — Upunguzaji wa muda wa kusubiri wa Pain Keeper unaweza kusaidia kurejesha A2 kabla ya mzunguko wake wa kawaida wa zamu ta
  • Moyo Baridi — Kudhibiti wadogo wa dungeon ya Spider kunaweza kumruhusu Coldheart kuzingatia uharibifu wa boss/upunguzaji wa Turn Meter