RAID: Shadow Legends

Guida di Il Calamitus (The Calamitus)

  • Mythical
  • Spirit
  • Attack / Attack
  • Undead Hordes

The Calamitus is a Spirit Mythical Attack champion from the Undead Hordes whose two forms combine debuff pressure, self-sustain, defense bypass, and Hex-driven damage. Base Form opens with Reaping Cull, a two-hit 2.1 ATK attack that restores destroyed MAX HP and heals from damage while granting an Extra Turn on a kill. Horde of Calamity attacks four times at 1.8 ATK per hit, gains +20 percentage points of critical chance on every hit, progressively ignores 10%, 15%, 20%, and 25% DEF, and assigns Block Buffs, 60% Decrease DEF, 25% Weaken, and 30% Decrease SPD to hits one through four. Necroclys

Ideale per: Hydra · Faction Wars · Hard Faction Wars · Cursed City · Doom Tower Floors · Arena Offense

Abilità

  • Reaping Cull — Attacks 1 enemy 2 times. Each hit has an extra 20 percentage-point chance of inflicting a critical hit. Each hit restores The Calamitus's destroyed MAX HP by an amount equal to the damage inflicted by that hit and also heals him by 30% of the damage inflicted. Grants an Extra Turn if this attack kills the enemy.
  • Horde of Calamity · CD 3 — Attacks 1 enemy 4 times. Each hit has an extra 20 percentage-point chance of inflicting a critical hit. The first hit ignores 10% of the target's DEF, the second 15%, the third 20%, and the fourth 25%. The first hit places Block Buffs for 2 turns, the second places 60% Decrease DEF for 2 turns, the third places 25% Wea
  • Necroclysm · CD 5→4 — Attacks all enemies. This attack is always critical and ignores 20% of each enemy's DEF. If the skill kills at least 1 enemy, places Unkillable on The Calamitus for 1 turn. If it kills 2 or more enemies, places Unkillable for 2 turns instead. Fully booked, the cooldown is reduced from 5 turns to 4.
  • Immortal Creation — At the start of The Calamitus's turn, places a Shield buff on himself equal to 50% of his MAX HP for 1 turn and also places a 50% Increase ATK buff on himself for 1 turn.
  • Fell Scythe — Attacks 1 enemy with an extra 20 percentage-point chance of inflicting a critical hit. Transfers all transferable debuffs from The Calamitus to the target. If the target is already under Hex before the attack, performs the debuff transfer before attacking; otherwise the transfer occurs after attacking. The skill has an
  • Final Testament · CD 4→3 — Attacks all enemies. Has an extra 20 percentage-point chance of inflicting a critical hit. Before attacking, removes all removable debuffs from The Calamitus. The attack ignores 20% of each enemy's DEF, or 35% instead against a target under Hex. Damage increases by 10% for each debuff on each target. Fully booked, the

Build consigliata

Set equipaggiamento: Merciless, Savage, Lethal, Cruel, Perception, Reflex

Priorità statistiche: SPD to selected turn order › C.RATE to 80% for conventional all-skill damage builds › ACC to content-specific requirement when using Horde of Calamity, Fell Scythe transfer, or Termination debuffs › ATK% › C.DMG › HP% / DEF% for required survival

Sinergie

  • Mithrala Distruggivita — Mithrala provides reliable AoE Hex so Calamitus can immediately exploit his Hex-dependent Alternate Form branches.
  • Ruel il Maestro della Caccia — Ruel supplies Hex coverage and benefits from a team built around Hex-enabled damage.
  • Lydia la Sirena della Morte — Lydia adds Decrease DEF/Weaken and extra debuff density, improving Calamitus’s debuff-count scaling and burst windows.
  • Signora Kimi — Speed and Accuracy support improve Calamitus’s resistible debuffs and help him cycle form skills faster.
  • Principe Kymar — Cooldown reset improves access to Calamitus’s high-impact form skills and Hex-enabled burst rotation.