RAID: Shadow Legends

Guida di Harima

  • Legendary
  • Force
  • Defense
  • Shadowkin

Harima is a Force Legendary Defense champion from the Shadowkin built as a durable DEF-scaling nuker, controller, and anti-Demonspawn specialist. Debasement is a 3.3 DEF single-target attack with a 50% base / 75% booked chance to place 50% Decrease ATK for 2 turns; when the hit is critical, it also unlocks a separate 25% base / 50% booked Decrease ATK attempt against every other enemy. Purgative Punishment attacks one target three times at 1.6 DEF per hit, decreasing that target's DEF by 5% per hit up to 30% while increasing Harima's own DEF by 5% per hit up to 100%. These are native stacking

Ideale per: Arena Offense · Arena Defense · Live Arena · Tag Team Arena · Faction Wars · Chimera

Abilità

  • Debasement — Attacks 1 enemy once. Has a 50% listed chance of placing a 50% [Decrease ATK] debuff on the attacked enemy for 2 turns; fully booked, that listed chance reaches 75%. If the attack is critical, also has a 25% listed chance of placing a 50% [Decrease ATK] debuff on every other enemy for 2 turns; fully booked, that second
  • Purgative Punishment · CD 4→3 — Attacks 1 enemy 3 times. Each hit decreases the target's DEF by 5%, stacking up to 30%, and increases Harima's DEF by 5%, stacking up to 100%. These are native stacking stat modifications rather than standard [Decrease DEF] debuffs or [Increase DEF] buffs and do not require Accuracy. If Purgative Punishment kills an en
  • Celestial Awe · CD 4→3 — Attacks all enemies once and places [Provoke] for 1 turn. Against Demonspawn champions, this Provoke cannot be blocked or resisted. Against non-Demonspawn targets, Provoke follows normal hostile-debuff rules and requires sufficient Accuracy versus Resistance. While Demon Slayer is active, Harima cannot weak hit Demonsp
  • Demon Slayer — Decreases enemy Ignore DEF effects by 50% while this passive is active. Demonspawn champions cannot inflict critical hits on Harima, and Harima cannot land weak hits on Demonspawn champions. The Ignore DEF reduction is a passive combat modifier, not a buff or debuff; its stacking and ordering with skill-, set-, mastery

Build consigliata

Set equipaggiamento: Savage, Lethal, Defiant, Perception, Resilience, Speed, Divine Speed, Critical Damage

Priorità statistiche: DEF% › C.RATE to 100% for conventional damage builds › C.DMG › SPD to required team turn order › ACC only when resistible Decrease ATK or non-Demonspawn Provoke is part of the role › HP% / survivability

Sinergie

  • Valchiria — Valkyrie's team protection helps Harima survive long enough to accumulate Purgative Punishment DEF stacks, while Counter
  • Sacerdote Sottoposto Brogni — Brogni's protective shielding and anti-debuff support can keep Harima functioning through longer boss or PvP sequences,