RAID: Shadow Legends
Průvodce pro Gnarox Černý roh (Gnarox Blackhorn)
- Epic
- Magic
- Defense
- Skinwalkers
Magic Epic Skinwalkers DEF-based protector/controller: 2-hit Decrease SPD A1, two-turn team Ally Protection with self Counterattack, one-hit AoE Provoke with conditional RES bypass plus team Reflect Damage, and reactive Provoke against enemies attacking protected allies. ['Skinwalkers Faction Wars and Faction Wars Hard epic-limited encounters', 'Doom Tower Magma Dragon provoker if supported by team', 'Secondary Hydra Head of Decay Provoke/control where appropriate', 'Control/protection PvE waves and selected go-second tank compositions'].
Nejlepší v: Skinwalkers Faction Wars Hard: DEF aura and Epic-rarity control/protection, particularly stage-specific Epic team and Provoke/reflect requirements when verified. · Doom Tower Magma Dragon: AoE Provoke and protection when the boss accepts Provoke, with team coverage through skill rotation. · PvE waves where AoE Provoke, team Ally Protection and Reflect Damage are useful and enemies permit control.
Dovednosti
- Knee-Smasher — Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns.
- Means To An End · CD 6→4 — Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a [Counterattack] buff on this Champion for 2 turns.
- Bullish Fighter · CD 5→4 — Attacks all enemies. Has a 50% chance of placing a [Provoke] debuff for 1 turn. This debuff cannot be resisted if this Champion's DEF is lower than the target's. Places a 30% [Reflect Damage] buff on all allies for 2 turns.
- Loathed Pariah — Whenever an enemy attacks an ally under an [Ally Protection] buff, has a 15% chance of placing a [Provoke] debuff on the attacker for 1 turn.
Doporučený build
Sety: Perception, Speed, Guardian, Immortal, Regeneration, Reflex, Relentless, Accuracy
Priorita statů: SPD for A2/A3 rotations and control before enemy wave actions, using actual encounter speed. › DEF% for mitigation, A1/A3 damage and survival; do not chase DEF solely at expense of higher-enemy-DEF conditional A3 resist bypass. › HP% to survive redirected Ally Protection damage; 17,505 base HP with 1,387 base DEF. › ACC versus chosen target effective RES for A1 slow, A3 Provoke when caster DEF>=target, and possibly passive (unverified). › RES only for specifically required go-second/PvP anti-debuff variants, not a universal primary need. › C.RATE/C.DMG optional when investing in DEF-based direct damage; no crit-triggered native skill.
Synergie
- Rektor Drath — Team heal, continuous heal and single-target revive compensate for Gnarox lack of sustain and help Gnarox survive redire
- Scyl z draků — Passive team healing and revive provide independent sustain; Stun can control waves while Gnarox AoE Provoke is unavaila
- Nekmo Thár — Team Increase SPD and Turn Meter can move Gnarox toward A2/A3 cycles while AoE Decrease ATK softens incoming direct hits
- Uugo — Uugo adds reliable group healing and some debuff clearing, plus AoE Decrease DEF and Block Buffs for wave damage/control
- Jelení Rytíř — AoE Decrease ATK protects Gnarox while he absorbs redirected attacks; Decrease DEF helps Gnarox DEF-scaled direct damage
- Sniktraak — Sniktraak can provide strong complementary heal/Shield/Leech and an independent Ally Protection/Reflect Damage strategy;