RAID: Shadow Legends
Zargala Guide
- Epic
- Force
- Attack
- Orcs
Zargala is a Force Epic Orc Attack champion whose A3 is a three-hit enemy-wide 60% Decrease DEF attack (50% base/75% fully-booked proc after the first hit); A2 is a heavy one-target attack that instantly triggers A3 when its own hit kills its target; A1 can inflict 25% Weaken and her leader aura adds flat 40 ACC in all battles. Orcs Faction Wars wave offense and wave defense break. Classic Arena progression AoE setup (with alternate coverage/accuracy). Dragon, Ice Golem and Doom Tower wave damage setup. A2 kill-trigger cleanup builds with dedicated attack/crit investment. Restricted content us
Best used in: Early and mid-game dungeon waves where booked A3 AoE Decrease DEF can set up allied damage; prioritize SPD/ACC before offensive stats if acting as a debuffer. · Orcs Faction Wars waves: multi-hit AoE damage and conditional DEF down with A2 kill-trigger cleanup. · Early-to-mid Classic Arena offense as a fast Decrease DEF opener/hybrid; A3 only 75% printed chance fully booked and does not guarantee every defender. · Campaign or Doom Tower wave clearing where enemy durability allows A2 to secure a kill and immediately chain a full team AoE.
Skills
- Split Apart — Attacks 1 enemy. Has a 50% chance of placing a 25% [Weaken] debuff for 1 turn.
- Devastate · CD 4→2 — Attacks 1 enemy. Instantly activates the Crack Armor skill if the target is killed by this attack.
- Crack Armor · CD 5→4 — Attacks all enemies 3 times. After the first hit, has a 50% chance of placing a 60% [Decrease DEF] debuff on all enemies for 2 turns.
Recommended build
Gear sets: Perception, Speed, Accuracy, Pinpoint, Savage, Lethal, Cruel, Merciless
Stat priority: SPD before allied nukers for debuff role › ACC to support A1 Weaken/A3 Decrease DEF versus target RES › C.RATE toward effective 100% for damage-oriented role › C.DMG after enough C.RATE for consistent physical damage › ATK% to scale A1/A2/A3 direct hits and A2 lethality › HP% and DEF% to survive until attack phase
Synergies
- Arbiter — Arbiter supplies allied Turn Meter fill and Increase ATK; Zargala can apply AoE Decrease DEF before the final damage sou
- High Khatun — High Khatun accelerates team turns while Zargala offers AoE Decrease DEF; no native team speed exists on Zargala.
- Apothecary — Apothecary offers speed support and single-target sustain so Zargala can prioritize ACC and DPS while maintaining offens
- Kael — Kael direct AoE wave damage can follow Zargala A3 defense break; Kael supplies his own poison package.
- Coldheart — Zargala helps reduce target DEF when permitted while Coldheart supplies enemy MAX HP damage and separate Turn Meter redu
- Royal Guard — A3 Decrease DEF can support eligible Royal Guard attack damage on waves/bosses subject to content caps and boss rules.