RAID: Shadow Legends

Yeoman Guide

  • Common
  • Magic
  • Attack
  • The Sacred Order

Yeoman earns a 1.1/5.0 rating because he lacks the foundational utility required to progress in any meaningful area of the game. While his triple-hit A1 provides a theoretical niche for Turn Meter control or shield breaking, the 10% activation rate is far too low to be reliable. His status as a Common champion is his biggest anchor; the inability to Ascend means he can never equip a Banner for Accuracy, making his one useful mechanic almost impossible to land in mid-game content. Compared to even basic Uncommons like Armiger—who has a 100% Turn Meter reduction on his A1—Yeoman is completely ob

Skills

  • Rapid Fire — Attacks 1 enemy 3 times. Each hit has a 10% chance to decrease the Turn Meter by 20%.

Recommended build

Gear sets: Offense, Cruel

Synergies

  • Arbiter
  • High Khatun
  • Spirithost
  • Warmaiden