RAID: Shadow Legends
Warchanter Guide
- Uncommon
- Magic
- HP
- Orcs
Warchanter earns a 1.2/5.0 rating because his utility is mathematically unreliable. A 20-25% chance to land debuffs is simply too low for a game built on consistency; in most turns, he effectively contributes zero utility to the team. While he is an HP-based champion, his base stats are underwhelming even by Uncommon standards, preventing him from being a viable 'meat shield.' He is significantly worse than other accessible Uncommons like Armiger (who is God-tier) or Shieldguard (who is a campaign beast). The 0.2 above a flat 1.0 is a slight nod to the fact that he has an AoE Provoke, which is
Skills
- Bellow — Attacks 1 enemy. Has a 20% chance of applying a [Stun] debuff for 1 turn.
- Intimidating Cry · CD 4 — Attacks all enemies. Has a 25% chance of placing a 25% [Decrease ATK] debuff for 1 turn. Also has a 25% chance of placing a [Provoke] debuff for 1 turn.
Recommended build
Gear sets: Perception, Accuracy
Synergies
- Dhampir
- Armiger
- Shieldguard
- Zephyr Sniper