RAID: Shadow Legends
Tomb Lord Guide
- Legendary
- Spirit
- Support
- Knights Revenant
Tomb Lord is a Spirit Legendary Knights Revenant Support champion who supplies repeatable teamwide Poison attempts (two on noncritical A2 or four when the A2 single-target hit crits), AoE 50% Decrease ATK and 60% Decrease DEF, a critical-hit-gated three-hit A1 Decrease SPD, and a low-HP enemy Turn Meter reduction that grants a personal Extra Turn only upon successful meter reduction. His 70 flat ACC leader aura works in Doom Tower. He is especially useful in normal Dragon, Faction Wars, standard Fire Knight and Poison-explosion teams, but exact A2 coefficient and some effect-roll timing remain
Best used in: Dragon Normal Poison-based damage and conditional solo strategies · Faction Wars Knights Revenant AoE Decrease ATK and Decrease DEF · Fire Knight Normal multi-hit A1 and Decrease SPD/DEF support · Doom Tower waves with AoE debuffs and conditional sub-50%-HP meter control · Poison-explosion compositions when a separate ally can activate Poisons
Skills
- Crippling Blows — Attacks 1 enemy 3 times. Places a 30% Decrease SPD debuff on the target for 2 turns if this attack is critical.
- Death Burst · CD 4→3 — Attacks 1 enemy. Has a 70% chance of placing two 5% Poison debuffs on all enemies for 2 turns. If the hit is critical, has a 70% chance of placing four 5% Poison debuffs on all enemies for 2 turns.
- Blight · CD 5→4 — Decreases the Turn Meter of all enemies with less than 50% HP by 100%. Has an 80% chance of placing a 50% Decrease ATK debuff on all enemies for 2 turns. Also has an 80% chance of placing a 60% Decrease DEF debuff on all enemies for 2 turns. Gets an Extra Turn if an enemy’s Turn Meter is decreased by this skill.
Recommended build
Gear sets: Perception, Speed, Accuracy, Reflex, Relentless, Impulse
Stat priority: SPD: turn frequency and A2/A3 coverage; speed-tune if needed › ACC: land Poison, Decrease ATK, Decrease DEF and Slow against selected enemies › C.RATE: near 100% practical critical hit chance for maximum A2 Poison count and A1 Slow condition › HP% and DEF%: sustain, especially on solo or long boss fights › RES: high-resistance solo dungeon strategy where stage mechanics require it › ATK% and C.DMG: optional direct-damage specialization, after required debuff/sustain targets
Synergies
- Elenaril — Tomb Lord A2 can place 2 or 4 Poisons on all enemies; Elenaril can activate those Poison debuffs with Combust.
- Zavia — Tomb Lord preloads Poisons, allowing Zavia to exploit Poison detonation after appropriate turn order.
- Prince Kymar — An allied reset can shorten the practical cycle between Tomb Lord A2 Poison setups and A3 defense shred; actual availabi
- Renegade — Her Sacrificial Ritual reduces other allies cooldowns, allowing Tomb Lord A2/A3 to return earlier; special restrictions
- Rector Drath — Rector supplies heal/revive and Veil-based survivability to Tomb Lord in Knights Revenant Faction Wars.
- Elenaril — His high-count teamwide Poison placement creates an input to Combust.