RAID: Shadow Legends

Skink Guide

  • Rare
  • Magic
  • Attack
  • Lizardmen

Skink earns a 2.0/5.0 rating because he is a hyper-specialized single-target attacker in a game that increasingly favors AoE utility and team-wide buffs. His primary strength lies in his A1's ability to ignore [Block Damage] and [Shields], which is a rare and valuable mechanic for a Rare champion. However, his weaknesses are significant: his base stats are low, his debuff chances are inconsistent without heavy booking, and his kit relies on a multi-turn setup that is easily disrupted by cleansers or high-resistance targets. Compared to Rares like Coldheart or Soulbond Bowyer, he lacks the raw

Skills

  • Bypass — Attacks 1 enemy. Will ignore [Block Damage] and [Shield] buffs.
  • Noxious Strike · CD 4 — Attacks 1 enemy. Has a 50% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Places a 50% [Heal Reduction] debuff for 2 turns if the target has a [Decrease DEF] debuff.
  • Slayer · CD 5 — Attacks 1 enemy. The hit is critical if the target has a [Heal Reduction] debuff.
  • Aura — Increases Magic Ally ATK in all Battles by 30%.

Recommended build

Gear sets: Perception, Speed

Synergies

  • Arbiter
  • High Khatun
  • Apothecary
  • Warmaiden
  • Ghostborn