RAID: Shadow Legends
Skink Guide
- Rare
- Magic
- Attack
- Lizardmen
Skink earns a 2.0/5.0 rating because he is a hyper-specialized single-target attacker in a game that increasingly favors AoE utility and team-wide buffs. His primary strength lies in his A1's ability to ignore [Block Damage] and [Shields], which is a rare and valuable mechanic for a Rare champion. However, his weaknesses are significant: his base stats are low, his debuff chances are inconsistent without heavy booking, and his kit relies on a multi-turn setup that is easily disrupted by cleansers or high-resistance targets. Compared to Rares like Coldheart or Soulbond Bowyer, he lacks the raw
Skills
- Bypass — Attacks 1 enemy. Will ignore [Block Damage] and [Shield] buffs.
- Noxious Strike · CD 4 — Attacks 1 enemy. Has a 50% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Places a 50% [Heal Reduction] debuff for 2 turns if the target has a [Decrease DEF] debuff.
- Slayer · CD 5 — Attacks 1 enemy. The hit is critical if the target has a [Heal Reduction] debuff.
- Aura — Increases Magic Ally ATK in all Battles by 30%.
Recommended build
Gear sets: Perception, Speed
Synergies
- Arbiter
- High Khatun
- Apothecary
- Warmaiden
- Ghostborn