RAID: Shadow Legends

Roxam Guide

  • Legendary
  • Magic
  • Attack
  • Lizardmen

Magic Legendary Lizardmen ATK damage/control champion whose Veil enables pre-hit AoE 60% Decrease DEF + 25% Weaken; the 2026 rebalance added reactive protected Veil, self Increase ATK, an all-battle crit aura and stronger multipliers. Veil-based Arena offense and wave content, or single-target boss damage supported by proper debuffs and team protection.

Best used in: Classic Arena offense when external Veil or enemy skill-buff trigger enables turn-one AoE A3 and 60% Decrease DEF/25% Weaken. · Lizardmen Faction Wars wave clear/offense, with Veil setup to activate all-target A3. · Doom Tower and ordinary dungeon waves with pre-attack defense debuffs when Veil maintained. · High-MAXHP single-target burst with A2 or unveilled A3 and passive DEF ignorance.

Skills

  • Chroma Shift — Attacks 1 enemy. Fills this Champion's Turn Meter by 10%. Also places a [Perfect Veil] buff on this Champion for 1 turn if this attack is critical. If this Champion is under a [Veil] or [Perfect Veil] buff, fills this Champion's Turn Meter by 20% instead.
  • Jungle Ambush · CD 4→3 — Attacks 1 enemy. Fills this Champion's Turn Meter by 50%. Has a 75% chance of placing a [Stun] debuff on the target for 1 turn when attacking while under a [Veil] or [Perfect Veil] buff. Has a 75% chance of placing a [Sleep] debuff on the target for 1 turn when attacking without a [Veil] or [Perfect Veil] buff. Places
  • Flicker Step · CD 4→3 — (While under a [Veil] or [Perfect Veil] buff) Attacks all enemies. Before attacking, has a 75% chance of placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff. Decreases the cooldown of the Jungle Ambush skill by 2 turns. Will ignore [Block Debuffs], [Shield], and [Strengthen] buffs. (While not under a [Veil] o
  • Chameleon — Places a [Block Debuffs] and a 50% [Increase ATK] buff on this Champion for 1 turn, and a 15% [Continuous Heal] buff for 2 turns whenever they receive a [Veil] or [Perfect Veil] buff. Places a protected [Perfect Veil] buff on this Champion for 1 turn whenever an enemy receives a buff from skills. If the target's MAX HP

Recommended build

Gear sets: Perception: supports ACC and SPD for A2/A3 status setup., Speed: helps first A3 timing and cooldown cycle., Accuracy: only when meeting target RES is bottleneck., Savage/Lethal: damage options, check DEF ignore stacking and set bonuses with Chameleon., Relentless: conditional action cycling and Veil effects; can invalidate strict speed tunes., Lifesteal or Bloodthirst: supplemental personal sustain, not allied healing., Cruel: ATK and ignore DEF damage option if gear quality supports it., Reflex/Impulse: possible skill cooldown management; test random skill choice and timing.

Stat priority: SPD to place A3 before other allied damage dealers and keep cooldown cycles; tune by real encounter. › ACC high enough for target RES if A2 Stun/Sleep or A3 Decrease DEF/Weaken is part of expected value. › C.RATE up to effective 100% for reliable crit-based A1 Veil and damage; account for leader +23% C.RATE aura where used. › C.DMG for offensive damage after usable C.RATE. › ATK% to scale all three native active skills; passive self Increase ATK is not an ally buff. › HP% and DEF% to survive and manipulate passive target-MAXHP ratio; do not blindly raise own HP if a specific passive 30% tier is important, while still preserving survival.

Synergies

  • Duchess Lilitu — Shroud of Souls grants Perfect Veil to allies other than Duchess for two turns; Roxam as one of those allies starts in t
  • Rector Drath — Necro Mutation applies Perfect Veil to allies that are at full HP after her heal; Roxam can then AoE with Flicker Step.
  • Duchess Lilitu — Duchess A2 can give Roxam Perfect Veil for two turns, unlocking immediate all-enemy Flicker Step.
  • Rector Drath — Rector A2 grants Perfect Veil only if Roxam is full HP after healing; use condition rather than unconditional assumption