RAID: Shadow Legends
Missionary Guide
- Epic
- Force
- HP
- The Sacred Order
Missionary earns a 2.1/5.0 rating because he suffers from a fundamental design flaw: he is a single-target specialist in a game that rewards area-of-effect utility. While his guaranteed Provoke on the A2 is a mechanically sound 'strength,' the requirement to maintain higher HP than the target makes him gear-dependent and vulnerable to Max HP reduction or heavy hitters. His low 20% Stun chance on the A1 is statistically unreliable, and his lack of any team-wide buffs or debuffs makes him a 'dead weight' in high-end PvE content like Clan Boss or Hydra. Compared to other Sacred Order Epics like M
Skills
- Mace of Toil — Attacks 1 enemy. Has a 20% chance of placing a [Stun] debuff for 1 turn.
- Baiting Blow · CD 4 — Attacks 1 enemy. Has a 40% chance of placing a [Provoke] debuff for 1 turn. Has a 100% chance of placing a [Provoke] debuff for 1 turn if this Champion’s current HP is higher than the target’s current HP.
- Condemn · CD 5 — Attacks 1 enemy. Has a 75% chance of placing a 100% [Heal Reduction] debuff for 2 turns. Also has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns.
- Aura — Increases Ally HP in Dungeons by 33%
Recommended build
Gear sets: Perception, Accuracy
Synergies
- Uugo
- Staltus Dragonbane
- Aothar
- Gozivus the Bold