RAID: Shadow Legends
Magus Guide
- Rare
- Magic
- Attack
- Knight Revenant
Magus earns a 2.5/5.0 rating because she is the definition of a 'niche filler' who lacks the scaling necessary for high-level play. Her strengths lie in her 16% Arena Speed Aura and her AOE self-heal, which provide decent utility for a Rare champion in the early game. However, her weaknesses are glaring: a low stun proc rate on her A1, the weaker version of the Poison debuff on her A2, and base stats that make her a liability in competitive Arena or high-level Dungeons. When compared to top-tier Rares like Kael or Frozen Banshee, she lacks a definitive specialty that would make her a long-term
Skills
- Shock — Attacks 1 enemy. Has a 25% chance of placing a [Stun] debuff for 1 turn.
- Erode · CD 4 — Has a 75% chance of placing a 5% [Poison] debuff on all enemies for 2 turns.
- Siphon · CD 5 — Attacks all enemies, then heals this Champion. The amount by which this Champion is healed is equal to the damage inflicted.
- Aura — Increases Ally SPD in the Arena by 16%.
Recommended build
Gear sets: Perception, Accuracy
Synergies
- Doomscreech
- Sepulcher Sentinel
- Rector Drath
- Miscreated Monster