RAID: Shadow Legends
Leminisi the Gold Wing Guide
- Legendary
- Force
- Attack
- Sylvan Watchers
Force Legendary Sylvan Watchers ATK attacker with a two-hit AoE Heal Reduction / Block Buffs, a two-hit single-target buff strip, shield-conditional A1, and enemy-heal/Shield-reactive self Turn Meter passive. ['Faction Wars faction-restricted attack + utility', 'PvE wave buff control', 'Conditional Arena offense/disruption'].
Best used in: Faction Wars — Sylvan Watchers
Skills
- Auric Talons — Attacks 1 enemy 2 times. If the target is under a [Shield] buff, each hit has a 25% chance of decreasing the value of the [Shield] by 10%. Will also ignore 50% of the target’s RES if the target is from the Corrupted Alliance. If the target is not under any [Shield] buffs, each hit will ignore 10% of the target’s DEF in
- Intercept The Threat · CD 5→3 — Attacks 1 enemy 2 times. Each hit has a 100% chance of removing 2 random buffs from the target. Will also ignore 50% of the target’s RES if the target is from the Corrupted Alliance. This skill deals more damage equal to the value of the target’s current Turn Meter (stacks up to 100%).
- Venerated Warrior · CD 4→3 — Attacks all enemies 2 times. The first hit has a 75% chance of placing a 100% [Heal Reduction] debuff for 2 turns. The second hit has a 50% chance of placing a [Block Buffs] debuff for 2 turns. Will also ignore 50% of the target’s RES if the target is from the Corrupted Alliance.
- Scourge of Evil — Receives 15% less damage from enemies under [Heal Reduction] debuffs. Fills this Champion’s Turn Meter by 5% whenever an enemy receives a [Shield] buff or is healed.
Recommended build
Gear sets: Savage / Lethal + Cruel or Perception, Merciless, Perception + Speed, Reflex / Relentless, Stoneskin / Pinpoint
Stat priority: SPD to perform A2 strips and A3 debuffs before threats; align to team turn order. › Effective C.RATE toward 100% for consistent direct attack damage, with affinity caveats. › ACC matched to target RES when A2 removal or A3 debuffs are essential; not mandatory solely for direct-hit damage. › ATK% and C.DMG for three ATK-scaling attacks; adjust to actual damage-vs-speed tradeoff. › HP% and DEF% for survivability, particularly Arena and hard waves; only 958 base DEF. › RES when matchup demands avoiding enemy control; not universally mandatory.
Synergies
- Arbiter — Teamwide 50% Increase ATK and 30% ally TM fill can increase Leminisi direct ATK damage and allow her earlier disruption.
- Deacon Armstrong — AoE 60% Decrease DEF and ally Turn Meter boost support Leminisi direct hits, while Leminisi adds Heal Reduction/Block Bu
- Madame Serris — AoE Decrease DEF/ATK can soften targets for Leminisi; both strip buffs so there is functional redundancy, not additive d
- Elva Autumnborn — Sylvan Watchers sustain, revive, Increase SPD and cleanse can keep Leminisi active in faction-restricted progression; al
- Arbiter — Leminisi attacks and attempts Heal Reduction/Block Buffs to reduce enemies’ defensive recovery, enabling Arbiter-boosted
- Deacon Armstrong — Enemy Block Buffs can limit defensive buffs in target windows and complement Deacon Decrease DEF; Leminisi does not exte