RAID: Shadow Legends
Judge Guide
- Rare
- Magic
- Attack
- Dark Elves
Judge earns a 2.5/5.0 rating because he occupies a crowded space as a Rare Attack champion without offering the specialized utility of top-tier Rares like Coldheart or Apothecary. His primary strength is his Turn Meter gain on the A2, which allows for unique 'double-turn' strategies in the Arena, and his damage scaling on the A1 is impressive for his rarity. However, his weaknesses are significant: his base stats are low, his debuffing passive is too RNG-reliant for high-level play, and he offers zero utility in the most important game modes like Clan Boss or Hydra. Compared to Kael or Elhain,
Skills
- Condemn — Attacks 1 enemy. Damage increases by 10% for each debuff on the target, stacking up to a maximum of 100%.
- Punishment · CD 4 — Attacks all enemies 2 times. Fills the Turn Meter by 10% for each critical hit.
- Sentence · CD 5 — With each hit has a 30% chance of placing a 50% [Decrease ACC] debuff OR a 30% [Decrease SPD] debuff OR a 50% [Decrease ATK] debuff OR a 60% [Decrease DEF] debuff on the target for 1 turn.
- Aura — Increases Ally ACC in all Battles by 30.
Recommended build
Gear sets: Savage, Cruel
Synergies
- Arbiter
- Lydia the Deathsiren
- Ghostborn
- Deacon Armstrong