RAID: Shadow Legends
Helior Guide
- Legendary
- Force
- Defense
- Banner Lords
Helior earns a 4.0/5.0 rating because he offers a unique 'debuff redirection' mechanic that few other champions can replicate with such efficiency. His ability to protect the team passively through his 'Illumination' trait, combined with the offensive utility of transferring those debuffs back to the enemy, makes him a dual-threat in both Hydra and Arena. He loses the perfect 5.0 score due to his high gear requirements—needing a difficult balance of Defense, Accuracy, and Crit Damage—and his relative lack of utility in Clan Boss. Compared to other Defense-based Legendaries like Rhazin or Soull
Skills
- Baton of Light — Attacks based on DEF (3.5x multiplier). Places a Shield buff on the ally with the lowest HP for 2 turns. Shield value is equal to 15% of this Champion's MAX HP.
- Sun's Radiance · CD 4 — Attacks based on DEF (4.0x multiplier). Transfers all debuffs from this Champion and all allies to the target enemy before attacking. This effect cannot be resisted. Damage increases by 10% for each debuff transferred.
- Force of Faith · CD 6 — Places a 25% Strengthen buff and a Shield buff on all allies for 2 turns. Shield value is equal to 20% of this Champion's MAX HP.
- Hallowed Refraction — Whenever a debuff is placed on an ally, this Champion has a 35% chance to transfer it to themselves. If this Champion has any debuffs, their RES is increased by 50.
Recommended build
Gear sets: Savage, Lethal, Guard
Synergies
- Mithrala Lifebane
- Pythion
- Lydia the Deathsiren
- Kyoku