RAID: Shadow Legends
Grappler Guide
- Rare
- Spirit
- Defense
- Skinwalkers
Grappler earns a 2.1/5.0 rating because he suffers from 'Jack of all trades, master of none' syndrome. While his Shield Wall (A3) provides decent utility for a Rare, the 20% shield is based on the allies' HP, making it inconsistent if your other champions aren't built tanky. His poison damage is the weaker 2.5% version, which is vastly outperformed by other accessible Rares like Frozen Banshee or even the Uncommon Outlaw Monk. His AI rating of 2.1 reflects his tendency to use his random-hit A1 at suboptimal times. Compared to other Spirit-affinity defensive Rares, he lacks the hard crowd contr
Skills
- Nerve Punch — Attacks 2 times at random. Has a 15% chance of placing a 15% [Weaken] debuff for 2 turns.
- Festering Strike · CD 4 — Attacks 1 enemy 2 times. Each hit has a 50% chance of placing two 2.5% [Poison] debuffs for 2 turns.
- Mantle of Thorns · CD 5 — Places a [Shield] buff on all allies equal to 20% of their HP and a 15% [Reflect Damage] buff on all allies for 2 turns.
- Aura — Increases Spirit Ally HP in all Battles by 19%.
Recommended build
Gear sets: Lifesteal, Defense
Synergies
- Gnarlhorn
- Steelskull
- Fleshmonger