RAID: Shadow Legends

Grappler Guide

  • Rare
  • Spirit
  • Defense
  • Skinwalkers

Grappler earns a 2.1/5.0 rating because he suffers from 'Jack of all trades, master of none' syndrome. While his Shield Wall (A3) provides decent utility for a Rare, the 20% shield is based on the allies' HP, making it inconsistent if your other champions aren't built tanky. His poison damage is the weaker 2.5% version, which is vastly outperformed by other accessible Rares like Frozen Banshee or even the Uncommon Outlaw Monk. His AI rating of 2.1 reflects his tendency to use his random-hit A1 at suboptimal times. Compared to other Spirit-affinity defensive Rares, he lacks the hard crowd contr

Skills

  • Nerve Punch — Attacks 2 times at random. Has a 15% chance of placing a 15% [Weaken] debuff for 2 turns.
  • Festering Strike · CD 4 — Attacks 1 enemy 2 times. Each hit has a 50% chance of placing two 2.5% [Poison] debuffs for 2 turns.
  • Mantle of Thorns · CD 5 — Places a [Shield] buff on all allies equal to 20% of their HP and a 15% [Reflect Damage] buff on all allies for 2 turns.
  • Aura — Increases Spirit Ally HP in all Battles by 19%.

Recommended build

Gear sets: Lifesteal, Defense

Synergies

  • Gnarlhorn
  • Steelskull
  • Fleshmonger