RAID: Shadow Legends

Grandmaster Guide

  • Rare
  • Magic
  • HP
  • Banner Lords

Grandmaster earns a 2.0/5.0 rating because his utility is extremely limited and his debuff percentages are too low for reliable mid-to-late game play. His 3-hit A1 is his strongest asset, providing some niche value in the Fire Knight's Castle, but the rest of his kit is outperformed by common or easily obtainable champions. A 25% Decrease ATK and a 50% Provoke are simply not impactful enough when champions like Warmaiden or even generic farmable Rares offer more team-wide value. He suffers from being a single-target champion in a game dominated by AOE effects and high-percentage debuffs. While

Skills

  • Triple Jab — Attacks 1 enemy 3 times.
  • Disarming Blow · CD 4 — Attacks 1 enemy. Has a 40% chance of placing a 25% [Decrease ATK] debuff on the target for 2 turns.
  • Enrage · CD 4 — Attacks 1 enemy. Has a 50% chance of placing a [Provoke] debuff on the target for 1 turn.
  • Aura — Increases Magic Ally HP in all Battles by 17%.

Recommended build

Gear sets: Frost, Perception

Synergies

  • Apothecary
  • High Khatun
  • Warmaiden
  • Kael