RAID: Shadow Legends
Grandmaster Guide
- Rare
- Magic
- HP
- Banner Lords
Grandmaster earns a 2.0/5.0 rating because his utility is extremely limited and his debuff percentages are too low for reliable mid-to-late game play. His 3-hit A1 is his strongest asset, providing some niche value in the Fire Knight's Castle, but the rest of his kit is outperformed by common or easily obtainable champions. A 25% Decrease ATK and a 50% Provoke are simply not impactful enough when champions like Warmaiden or even generic farmable Rares offer more team-wide value. He suffers from being a single-target champion in a game dominated by AOE effects and high-percentage debuffs. While
Skills
- Triple Jab — Attacks 1 enemy 3 times.
- Disarming Blow · CD 4 — Attacks 1 enemy. Has a 40% chance of placing a 25% [Decrease ATK] debuff on the target for 2 turns.
- Enrage · CD 4 — Attacks 1 enemy. Has a 50% chance of placing a [Provoke] debuff on the target for 1 turn.
- Aura — Increases Magic Ally HP in all Battles by 17%.
Recommended build
Gear sets: Frost, Perception
Synergies
- Apothecary
- High Khatun
- Warmaiden
- Kael