RAID: Shadow Legends

Fyr-gun Isbeil Guide

  • Epic
  • Force
  • Attack
  • Dwarves

Force Epic Dwarves ATK bomber: A1 conditional instant random Bomb detonation, A2 two Bombs on one target and chance-driven one-Bomb spread, AoE 25% Weaken with all-target placement gated Extra Turn, high-HP Bomb bonuses, and conditional passive self Revive On Death. Doom Tower Bommal high-HP Bomb DPS with external safety/accuracy support. Situational Arena Bomb team with controlled opener and ATK/ACC/SPEED investment. Dwarves Faction Wars wave help. Permanent Tatsu and Lady Mikage fusion progression.

Best used in: Doom Tower Bommal the Dreadhorn: bonus damage on high-HP target from A2 Bombs (+50% over 200,000 MAX HP), A1 instant random Bomb and shortening existing Bomb; 25% Weaken support when accepted. Requires stage-specific ACC, bomb survival and a team answering boss Dreadbomb mechanics. · Permanent fusion planning: Required to fuse Tatsu on the one-time Lady Mikage path; preserve a copy until required fusion completed. · Selective Arena offense bomb team: A3 Weaken enables extra turn when all enemies affected, then A2 plants two bombs on a priority enemy and may spread one to other enemies; accurate speedy ATK build and anti-cleanse coverage needed.

Skills

  • Fyrshot — Attacks 1 enemy. Has a 50% chance of decreasing the duration of a [Bomb] debuff by 1 turn. Also has a 25% chance of placing a [Bomb] debuff on a random enemy for 1 turn. Instantly detonates the [Bomb] debuff placed on that random enemy. All [Bomb] debuffs placed by this skill on enemies whose MAX HP is higher than 200,
  • Tracer Slugs · CD 5→4 — Attacks 1 enemy 2 times. The first hit has a 75% chance of placing 2 [Bomb] debuffs that detonate after 2 turns. The second hit has a 55% chance of applying a [Debuff Spread] effect, taking 1 [Bomb] debuff and placing it on all other enemies. All [Bomb] debuffs placed by this skill on enemies whose MAX HP is higher tha
  • Eruptive Volley · CD 6→4 — Attacks all enemies. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Grants an Extra Turn if [Weaken] was placed on all enemies by this skill.
  • Explosive Phoenix · CD 6 — Places a [Revive On Death] buff on this Champion for 2 turns when an enemy dies from a [Bomb] debuff.

Recommended build

Gear sets: Perception, Speed, Accuracy, Cruel, Relentless, Stoneskin, Savage, Lethal

Stat priority: For bomb-focused PvE/PvP: ATK% to support ATK-derived Bomb damage, ACC for Bomb/Weaken placement versus encounter RES, SPD to open and cycle A2/A3; include HP%/DEF% to survive. › Use C.RATE/C.DMG only when specifically investing in direct attack damage; critical stats are not innately required for A1/A2 bombs or A3 Weaken landing. › Account for +40 flat team ACC from leader aura when Isbeil leads and aura applies; do not count as a permanent Increase ACC buff. › To use passive self Revive On Death, she must survive or be eligible for a Bomb-kill trigger; no default minimum resistance or HP guarantees its uptime.

Synergies

  • Arbiter — Provides a 50% Increase ATK and 30% allied Turn Meter fill before an offensive Bomb opening, increasing Isbeil speed/ATK
  • Lady Mikage — Base-form 50% Increase ATK and ally attack can strengthen Isbeil attack/bomb setup and trigger Isbeil default A1 during
  • Gnishak Verminlord — Provides additional Bombs and conditional bomb-duration acceleration; may populate A1 existing-Bomb target and A2 spread
  • Souldrinker — Places Bombs and can reduce bomb countdown; extra bombs offer timer manipulation targets while Isbeil can add Bombs/Weak
  • Lord Shazar — Adds two enemy-team Bombs; Isbeil can attempt to manipulate existing Bombs and offer AoE Weaken, but do not assume guara
  • Tatsu — Tatsu offers AoE 50% Decrease RES and Sleep, potentially making subsequent Bomb/Weaken placement easier if debuff orderi