RAID: Shadow Legends
Drake Guide
- Epic
- Spirit
- Attack
- Lizardmen
Drake earns a 2.5/5.0 rating because his kit is fundamentally at odds with the current AoE-heavy meta. While his ability to chain turns via his A1 and guarantee crits on his A2 provides some utility for early-game players, his reliance on single-target hits to trigger AoE debuffs is inefficient. His 30% Attack Aura in Arena is a highlight that keeps him from a lower score, but his complete lack of viability in Clan Boss, Hydra, and Doom Tower significantly drags down his overall value. Compared to other Spirit Epics like Fenax, who offers much higher utility and block revive, Drake feels under
Skills
- Quick Cut — Attacks 1 enemy. Grants an Extra Turn if the target is killed.
- Vicious Blow · CD 4 — Attacks 1 enemy. If the target has less than 30% HP, this attack is always critical.
- Shockwave · CD 5 — Attacks 1 enemy. Places a 30% [Decrease SPD] debuff and a 50% [Decrease ACC] debuff on all enemies except the target for 2 turns if this attack is critical.
- Aura — Increases Ally ATK in the Arena by 30%.
Recommended build
Gear sets: Savage, Cruel
Synergies
- Arbiter
- Lydia the Deathsiren
- Ghostborn
- Deacon Armstrong