RAID: Shadow Legends

Delaaja Guide

  • Epic
  • Spirit
  • HP
  • Lizardmen

Spirit Epic Lizardmen HP support: 2-hit HP-based A1 with personal heal and 5% Poison, AoE 50% Decrease ATK, all-ally 15% Continuous Heal and 20%-of-own-HP Shield, and faction-gated personal counterattacks. Lizardmen Faction Wars with other faction teammates. Demon Lord support if AoE Decrease ATK, Poison and Shield are needed. General dungeon progression with survivability and debuff utility.

Best used in: Lizardmen Faction Wars: full-faction passive synergy, 30% faction HP leader aura, AoE Decrease ATK, Shield and Continuous Heal. · Demon Lord Clan Boss on accounts lacking stronger mitigation: 50% Decrease ATK plus 5% A1 Poison, four-turn bookable A3 support, faction-limited passive counterattacks.

Skills

  • Bath of Azoth — Attacks 1 enemy 2 times. Each hit heals this Champion by 2% of their MAX HP. Each hit also has a 20% chance of placing a 5% [Poison] debuff for 2 turns.
  • Blades Dissolved · CD 4→3 — Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
  • Restorative Froth · CD 6→4 — Places a 15% [Continuous Heal] buff on all allies for 1 turn. Also places a [Shield] buff equal to 20% of this Champion's MAX HP on all allies for 2 turns.
  • Instincts — Has a 30% chance of counterattacking when ally Lizardmen except this Champion are attacked.

Recommended build

Gear sets: Perception for SPD/ACC toward A2 and A1 debuff reliability., Speed, Divine Speed or available comparable turn-order sets for tuned cast cycles., Immortal for extra HP and regeneration; native A3 Shield values scale from Delaaja MAX HP., Guardian for additional allied damage mitigation only if set effects suit team; this is not a native Ally Protection skill., Reflex or Impulse can be explored to improve skill cycling; random resets may break a strict speed tune., Regeneration for survival in longer content; set does not increase innate A3 Shield percentage., Accuracy for lower-budget builds needing debuff reliability; available stats take precedence over set labels.

Stat priority: SPD matched to encounter action order and cooldown coverage › ACC matched to selected enemy RES for A1 Poison and A2 Decrease ATK › HP% for HP-based A1/A2 damage, A1 healing and A3 source-scaled Shield › DEF% for practical damage mitigation › RES for resist-focused survival only when target-specific requirement exists › C.RATE/C.DMG if building for personal direct damage rather than pure support

Synergies

  • Rhazin Scarhide — Rhazin is a Lizardmen ally whose being attacked can trigger Delaaja Instincts, while his Decrease DEF/Weaken helps conve
  • Venomage — Venomage is a Lizardmen ally whose attacks received can qualify for Instincts; Poison-related offense combines with Dela
  • Dracomorph — Dracomorph is Lizardmen; his own debuffs can improve Delaaja HP-scaled attacks while his presence supplies another possi
  • Pythion — Pythion is Lizardmen, providing complementary revive/cleanse/protection functions absent from Delaaja, while qualifying
  • Jareg — Jareg is a Lizardmen ally with defense and attack-reduction tools; partnering can maintain attack-reduction redundancy,
  • Rhazin Scarhide — Delaaja AoE 50% Decrease ATK and Shield can improve Rhazin survival; if Rhazin is attacked she may counterattack via Ins
Delaaja Guide - RaidOptimizer - RAID: Shadow Legends