RAID: Shadow Legends
Ashnar Dragonsoul Guide
- Mythical
- Force
- HP / Defense
- Orcs
Ash'nar Dragonsoul is a Force Mythical HP / Defense champion from Orcs. Core kit themes: two-form play, AoE HP Burn, HP Burn activation, ally HP Burn healing, AoE Weaken, Turn Meter fill, Resistance stack manipulation, DEF-scaling alternate-form damage, Decrease DEF, debuff spread, AoE Provoke, boss Provoke, burn-conditional Ignore DEF, and an all-battles HP aura. Best-fit areas: Hydra, Spider, Spider Hard, Dragon, Ice Golem, Ice Golem Hard, Faction Wars, Doom Tower Floors, Frost Spider, Eternal Dragon, and longer Arena or Live Arena fights. Build focus depends on form: Base Form wants SPD, AC
Best used in: Hydra · Spider · Spider Hard · Dragon · Ice Golem · Ice Golem Hard
Skills
- Ignition Arc — Attacks 1 enemy 3 times. Each hit has a 50% chance of increasing the duration of all debuffs on the target by 1 turn. Each hit has a 100% chance to increase the duration of a [HP Burn] debuff on the target by 1 turn instead, if the initial chance does not activate.
- Pyroclast Storm · CD 5→4 — Attacks all enemies. Instantly activates all [HP Burn] debuffs on all enemies and allies. Whenever a [HP Burn] debuff is activated on an enemy by this skill, decreases their RES by 10, stacking up to 100. Whenever a [HP Burn] debuff is activated on an ally by this skill, increases their RES by 10, stacking up to 100. A
- Wreathed In Flame · CD 3 — Places a 25% [Weaken] debuff and a [HP Burn] debuff on all enemies for 2 turns. Also places a [HP Burn] debuff on all allies for 2 turns. These debuffs cannot be blocked or resisted. Then fills the Turn Meters of all allies by 30%.
- By Fire Be Healed — Each [HP Burn] debuff placed by this Champion while in their Base Form increases their MAX HP and DEF by 5%, stacking up to 25% across both Forms and not resetting. [HP Burn] debuffs placed on allies heal them instead of damaging them. Allies deal 3% more damage for each active [HP Burn] debuff. If there are multiple C
- Thunderstar — Attacks 1 enemy 2 times. Has a 25% chance of repeating each hit. Each hit also places a 60% [Decrease DEF] debuff for 2 turns.
- Magma Geyser · CD 3 — Attacks 1 enemy. Applies a [Debuff Spread] effect, taking all debuffs from the target and placing them on all enemies. Then repeats the attack on all enemies. Increases the duration of all debuffs on all enemies by 1 turn. Both attacks will ignore 20% of each target's DEF.
Recommended build
Gear sets: Accuracy, Critical Damage, Defiant, Deflection, Divine Speed, Feral, Immortal, Instinct
Stat priority: SPD › ACC › HP% › DEF% › RES › C.RATE
Synergies
- Michinaki — Adds HP Burn and strong Hydra debuff pressure while Ash'nar brings burn activation, debuff spread, Provoke, healing conv
- Sicia Flametongue — Stacks HP Burn placement and activation pressure for Spider, Hydra, and burn-focused PvE teams.
- Teodor the Savant — Adds damage-over-time pressure and activation-style PvE acceleration while Ash'nar supplies HP Burn, spread, and control
- Nekmo Thaar — Speed and Turn Meter support help Ash'nar cycle Base Form burn setup and Alternate Form Provoke/control rotations.
- Mithrala Lifebane — Adds cleanse-style stability and team buffs around Ash'nar's burn, Provoke, and debuff spread package.
- Uugo — Adds Decrease DEF, Block Buffs, and recovery support while Ash'nar supplies HP Burn, Provoke, and debuff spread.