RAID: Shadow Legends
Alure Guide
- Epic
- Magic
- Attack
- Demonspawn
Alure is a Magic Epic Attack champion from Demonspawn. Core kit themes: Turn Meter Reduction, Critical Hit Conditional Turn Meter Reduction, AoE Attack, Single Target Attack, Faction Crypts ACC Aura. Best-fit areas: Fire Knight, Dark Fae, Scarab King. Build focus: C.RATE, ACC, SPD, HP%, DEF%.
Best used in: Fire Knight · Dark Fae · Scarab King · Faction Wars · Doom Tower Floors · Magic Keep
Skills
- Psychic Whip — Attacks 3 times at random. Decreases the target's Turn Meter by 25% on each critical hit.
- Temptation · CD 4→3 — Attacks all enemies 2 times. Each hit has a 30% chance of placing a 30% [Decrease DEF] debuff for 1 turn. Places a [Sleep] debuff for 1 turn on targets under [Decrease DEF] debuffs.
- Hellish Blaze · CD 6 — Attacks 1 enemy. Has an extra 30% chance of inflicting a critical hit. Will ignore 50% of the target's DEF if this attack is critical.
Recommended build
Gear sets: Accuracy, Perception, Speed, Crit Rate, Critical Damage, Cruel, Divine Speed, Fatal
Stat priority: C.RATE › ACC › SPD › HP% › DEF% › C.DMG
Synergies
- Coldheart — Combines Turn Meter control with enemy MAX HP damage.
- Deacon Armstrong — Adds speed, Turn Meter, and Decrease DEF support.
- Arbiter — Speed boost lets Alure start Turn Meter control earlier.
- Armiger — Stacks Turn Meter control for bosses like Fire Knight and Scarab.
- Yakarl the Scourge — Adds Freeze and Turn Meter control for Dark Fae/Fire Knight-style content.